Niantic Pet Aquamarine is too cute for words

It’s hard to describe how adorable little creatures are with words peridot be. Virtual pets, which star in the next version of pokemon go Developer Niantic, it seems scientifically designed to make you say “awww.” They have big eyes and colorful bodies, and they really react when you give them some attention. I was only able to play a short amount of the pre-release version of the game, but I’m really smitten.

I had the opportunity to try out a working demo of peridot With great producer Zeh Vogel in summer fest game Last week in Los Angeles. The game is basically a cross between pokemon go And the nintendogg, with all the augmented reality and location-based gameplay you’d expect from Niantic but with a greater focus on taking care of your virtual pet. You only have one peridot at a time (more on that later), and your main goal is simply to keep them happy, until they mature into well-adapted adults, who can then breed to create more beautiful girls.

When you first start the game, you are presented with a baby creature – each aquamarine is unique – and you are tasked with giving it a name. I panicked and called my cute pink friend “NFT”. (See the correct pronunciation over here.) From there, there is a kind of search system that revolves around your pet’s desires. They may want to pet or eat a certain type of food. The little NFT (again, I apologize for the name) really wanted me to see some flowers, so we wandered into a nearby restaurant with a vase of roses on a hostess stand. Aquamarine saw them through augmented reality and immediately prepared.

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Niantic is quick to point out that there is no punitive element here. Your pets can get a little sad, but they never get hurt or (inhalation) death. peridot It is a game based on positive reinforcement. Making them happy helps them grow. It is also a game that places great emphasis on tactile interaction. You can manipulate your little one by rubbing his head (there are even some cute tactile reactions) and you can play with him by throwing a tennis ball, which will bounce off walls and trees in a realistic way. In order to search for food and other things, you draw a circle on the screen, and your pet will dive before it returns with everything it managed to collect. And depending on what surface you’re looking at – like sand or water – you’ll get different types of items.

peridot It seems that it will be more suitable for stable single play compared to Niantic games like pokemon go And the Bikmin Bloom. “A big part of this game has to do with the developmental side of things,” Vogel explains. “And you can do it on your own in your own home and have a lot of fun playing in your living room.”

But peridot It has real-world points of interest (think gyms in pokemon go), which comes in the form of habitats. You can see these habitats in trees and buildings – there are streams of bubbles at ground level that let you know that habitat is nearby – and they play an important role, allowing you to raise your virtual pet with another player. Peridot can be bred once they reach adulthood (Vogel says that in current build this takes one to three days, as peridot goes from child to teenager to adult), and the idea is that you can experiment with certain types of creatures with distinctive features such as rhinos or Yeti. The child will gain traits from his parents, and you can increase them by using an attached nest. It seems a little complicated, especially if you’re trying something very specific, but I’ll have to spend more time with the final version to get a better idea of ​​it.

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One of the most intriguing features is that since you only take care of one peridot at a time, breeding also means saying goodbye – although not always. “When you breed with your current adult, the way it works is that you can track that person, so you can go back and play with them more,” Vogel says. I ended up with a baby spotted yeti cow with the unfortunate name “Web3”. (Seriously, I’m sorry.)

peridot It also has a photo mode where you can take pictures of your pet and it’s cute, which ties into a striped feature: the ability to train your peridot and teach it tricks like sitting or rolling over. There’s no word on when it will be implemented, but Fogel says it’s just one of many interesting features planned for the game. “Our killer feature, which we haven’t built yet, is like a dog park,” she explains. “You don’t have to go into the lobby or anything – just jump into the garden and see a bunch of aquamarine people running around. This is something we’re looking to build. We’re really excited about it, but it’s something that’s technically challenging.”

peridot It does not have a release date yet, although it is currently in beta launch in Malaysia. When asked about a broader proposition, Vogel simply said, “Hopefully soon.”

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