Nightingale preview from Game Awards 2022: ‘Survival-crafting’ in style

in nightingalePlayers take flight by opening a parachute. The developers at Inflexion Games, a studio in Edmonton, Alberta founded in 2018 by BioWare alumni, added this to Unusual Fantasy only recently, Neil Thompson, the studio’s art director, told Polygon.

But it may yet become something of a badge, or other sign, that helps curious gamers identify or make sense of something that has a touch of high concept to it. nightingale Shown in a two-minute trailer during The Game Awards 2022 on Thursday, it’s taken from the Victorian era, but it’s certainly not steampunk; It is a “shared world survival craft” role-playing game, but it is not a massively multiplayer online game.

“We made Dragon Age a medieval dark fantasy game, and Mass Effect a high sci-fi game,” said Aryn Flynn, CEO of Inflexion and former CEO of BioWare. (He also has developer credits at Jade Empire And the Dragon Age: Origins.) “But we started out wanting to build this kind of contemporary fantasy in the Victorian era, with magic, [that] kind of setting. Then we saw that, [and] We’ve worked our way up to the right gameplay for that.”

Realmwalkers are humans who explore the “Fae Lands” through the use of portals, as seen here.
Image: Inflexion Games

in nightingaleAnd the revealed for the first time At last year’s Game Awards, players will create a human character from 1889 in an alternate history, where humans learned and developed magic alongside today’s technology. In this timeline, adventurers called Realmwalkers travel from Earth to the Lands of Fae, a magical plane of existence, and return to report their exploits.

But a cataclysmic event causes the gates between the worlds to collapse, scattering humanity and trapping what is left of it in the lands. They must survive, become skilled Realmwalkers themselves, and reach the city of Nightingale, which was founded by their ancestors as a human outpost to study magic.

If all of this sounds like a prequel to an MMO, you’re not alone; For a long time, developers viewed this game as just a game, said Leah Summers, product manager at Inflexion. However, the systems they were working with weren’t suitable for a studio of their size (nightingaleHis team consists of about 100 developers). But the tailored, survival-style gameplay that Summers’ team worked on was too intriguing to throw away in a sweeping change of direction to a more traditional narrative RPG.

“The biggest conversation we’ve had when it comes to survival for our players is the idea of ​​accessibility,” Summers said. “you have Valheim Get out, where, it’s not really survival; It’s easily accessible, and so some of the bigger conversations we have, What kind of challenge do we want in our game? How do we want to challenge our players? In an MMO, how you think about combat, or hordes, is a little different from the solo experience. We want to provide more opportunities for players to solve these challenges with our survival crafting.”

So for those who are wondering, Can I do it alone? The answer is yes. nightingale Its early launch on Windows PC sometime in the first half of 2023, It is designed as a single player game, with some PvE elements for invited collaborators. The core episode is exploration, discovery, harvesting, and crafting, with combat and action contained throughout the journey.

To ensure a unified experience while still adjusting the game to the player’s strengths (or away from their weaknesses), Inflexion is Introducing a mod called “World Cards”, It is an opportunity for players to map out and set general standards for what they are about to encounter. “It’s the biome, it’s the kind of creatures and structures that you’ll find there,” Flynn told the media during Monday’s presentation. “So you can improve your character when you get there, you can reveal what’s on the other side, you can give yourself unique traits and unique advantages.” [by] Playing certain world cards.

Realm cards came out early, said Thompson, the art director nightingaledevelopment. “I think we all immediately felt that it would be a huge differentiator, if we could make it work,” he said. Instead of setting variable difficulty levels (and balancing them all), Realm Cards will give players a chance in the next chapter of their encounter, or at least give them the peace of mind that a particularly troublesome opponent might not show up.

“The thing that surprised us was how flexible it was [Realm Cards] Flynn said, referring to the closed alpha testing Summers has run since October. “How many different combinations and things do players have to do to create those definitions so that players can find fun ways to solve problems themselves, for example, and from there come survival crafting strategies and tactics.”

At first glance, nightingale It will compare well with Fallout 76another large-scale survival role-playing game also made by its creatorsThrow out the MMO label. However, Flynn said the game would have balanced encounters for two or three players (against AI enemies), but not quite at the raid level. “We want to make sure the vast majority of our content is single-player fun,” said Flynn. Groups of players will be able to combine their world cards to create an instance of higher difficulty, if they find themselves ready. Obviously, this will lead to better rewards.

Champions nightingale All of them are custom, Flynn said, drawn from all races, identities, and representations. This of course means customizations galore in costume, especially when people take their morning constitution through Fae lands in a waistcoat and hat, or a bonnet and bustle. or parachute/glider; Summers said alpha players are already asking if they can get a special umbrella that indicates their involvement in the game’s early development.

“I think we’ve always been very clear and committed, That’s what nightingale He, with his “gas-light” fantasies,you remember. “I think when we started to think about the survival aspect, we had conversations like, Well, you’ll look absolutely gorgeous alive. “

nightingale So far only planned for Windows PC. Flynn said Inflexion Games envisions an early access period of about a year before a full launch. Console versions will be considered later.

See also  Hooray! Universal Studios Hollywood will get its own Super Nintendo universe

Leave a Reply

Your email address will not be published.